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- ##1
- This one is a more sophisticated mission. Your fleet enters a new system which
- has to be cleared and secured. With bigger vessel waiting in the back your fleet
- splits up. Every single fighter is assigned a sector to explore. If someone
- steps on enemies too hard for him the capital support will come to help. // //
-
- This mission is situated in the middle of the game so it's already quite hard.
- Don't be disappointed if you need several attempts to success. //
-
- ##4 Weapons
-
- ##6 Fred: Look out for enemy ships!
- ##7 There must be some aliens near.
- ##8 Contact!
- ##9 Phew! That was hard.
- ##11 A station? What the heck...
- ##12 Headquarter? This is Karsten.
- ##13 Fred: Problems?
- ##14 Indeed! An alien outpost ahead!
- ##15 Fred? Say something!
- ##16 Fred: ... one moment ...
- ##17 There's a big vessel
- ##18 approaching your position,
- ##19 surely for that outpost's defense.
- ##20 Stay away, we'll send help.
- ##21 As you wish...
- ##22 An alien cruiser!
- ##23 Shit! Hurry up, Fred!
- ##24 Stay away from it.
- ##25 Easier said than done...
- ##26 You have a problem?
- ##27 Get that damn thing down!
- ##28 Done. Next?
- ##29 Very funny.
-
- ##30
- You have reached the end of the CrossfireII demo version. // //
-
- Buy it now at www.atc-tcp.de or at your preferred Amiga dealer
- and you'll get this: // //
-
- * 26 missions telling an atmospheric story //
- * situation-dependent music //
- * several background animations and InGame-Movies //
- * explosive multiplayer battles for up to 4 players //
- * impressive visual effects // //
-
- and much more. Have a look at www.dreamworlds.de or www.atc-tpc.de
- for more information. // //
-
- Thank you and good bye. //
-
-